Friday, 28 February 2014
Preparing to make the Gloves
The whole project so far actually hasnt looked anything like 'gloves'. As the piezo discs came with small wires, I had to extend them. I have soldered extra wire so that each sensor can be used on a glove. This took a fair amount of time, and so I enlisted my brother and his girlfriend to help speed up the process.
Monday, 24 February 2014
Interface
As the functionality of the gloves increases, I have had to recreate the GUI. I thought my initial GUI was very ugly and I think this is because I was limiting myself to creating it from shapes and colours in Max.
The new interface uses the fpic object in max to load an image that I have created in Photoshop. I have then moved the drop down boxes and other input information to fit the GUI template that I have made.
Original:
The new interface uses the fpic object in max to load an image that I have created in Photoshop. I have then moved the drop down boxes and other input information to fit the GUI template that I have made.
Original:
New:
Saturday, 22 February 2014
Thursday, 20 February 2014
Selectable Chords
Finally after examining the patch I found and some help files, I was able to identify the umenu and gate objects as a possible way to create selectable chords. This allows the user to select whatever chord they want in the scale, adding to the customisability of the gloves and overall functionality.
I have also created a higher octave so that the chords do not have to be inverted. This makes the overall sound of the chords, much cleaner and more recognisable.
I have also created a higher octave so that the chords do not have to be inverted. This makes the overall sound of the chords, much cleaner and more recognisable.
Tuesday, 11 February 2014
Basic Chord Structure
I have managed to create chords by copying the scale patch and triggering multiple messages with a single bang. Although this allows polyphony, there is still no way to change the actual chord structure at this time as I have been unable to find a way to do this efficiently.
Thursday, 6 February 2014
If Statement
As I failed to use the correct syntax before, I have revisited the 'if' object and found a way to make it work, using an integer box.
This now allows the user to filter out soft nudges and touches that they do not want to trigger notes.
This now allows the user to filter out soft nudges and touches that they do not want to trigger notes.
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